Warrior Monk
A few monks choose to truly intensify their physical training. Through body hardening exercises, they turn their very skin into armor, allowing themselves to take damage more readily than their softer brethren.
Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending.When using attacks with evasion, this unit gains a 30% bonus to defense up to a maximum of 90%
Information
Advances from: | Monk |
Advances to: | Iron Monk |
Cost: | 48 |
HP: | 40 |
Movement: | 6 |
XP: | 86 |
Level: | 2 |
Alignment: | lawful |
ID | Warrior Monk |
Abilities: | steadfast |
Attacks (damage - count)
fists melee | 6 - 5 impact | evasion |
Resistances
blade | 10% | pierce | 10% | |||
---|---|---|---|---|---|---|
impact | 20% | fire | 20% | |||
cold | 20% | arcane | 30% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 70% | |
Cave | 2 | 50% | |
Coastal Reef | 2 | 50% | |
Deep Water | - | 0% | |
Flat | 1 | 60% | |
Forest | 2 | 70% | |
Frozen | 2 | 40% | |
Hills | 2 | 70% | |
Mountains | 3 | 70% | |
Mushroom Grove | 2 | 70% | |
Sand | 2 | 40% | |
Shallow Water | 2 | 40% | |
Swamp | 2 | 40% | |
Unwalkable | - | 0% | |
Village | 1 | 70% |